1964 – 340 people died and 500 were injured after a referee disallowed a goal by the home team in a soccer match in Lima, Peru.
1971 – 66 people died after a soccer match at Ibrox Park Stadium, Glasgow, Scotland.
1979 – 11 people died and many were injured from a ‘surge’ into a tunnel at a pop concert at Riverfront Stadium, Cincinnati, USA.
1982 – 340 people were reported to have died in a crash at Lenin Stadium, Russia.
1985 – 10 people died and 70 were injured in a crash when crowds tried to enter after kick-off through a tunnel which was locked at Mexico University Stadium, Mexico.
1985 – 56 people died and many were badly burnt in a ﬁre at Valley Parade Stadium, Bradford,England.
1985 – 38 people died and 100 were injured in a crowd riot at the Heysel Stadium, Belgium.
1989 – 95 people died and many were injured during a crowd surge into a restraining fence after kick-off at the Shefﬁeld Hillsborough Stadium, England.
1991 – 40 people died and 50 were injured after a referee allowed an own goal at a friendly soccer match in Johannesburg, South Africa.
1991 – 1 person died and 20 were taken to hospital after a stampede when 15 000 fans were allowed into the grounds without tickets just after kickoff at Nairobi National Stadium, Kenya.
1996 – 83 people were killed and between 127 and 180 people were injured in a Stadium in Guatemala City when soccer fans stampeded before a World Cup qualifying match.
All these people died because of the tribunes being overcrowded. Our design excludes such a possibility in the first place. Segregation of flow is conducted via separate entrances and exits in each hub. It secures from massive violence but at the same time keeps the feeling of unity among fans. Such an approach to the formation of environment does not isolate groups, it responds to the question of safety and protection. In order to deal with the question of field visibility, we have established specific cut angles for hubs and as a result, there are no restrictions in sight breadth.
Everything that happens at the stadium is not a secret. Interactive facade visually reflects goals and fan waves while the game is held. Apart from entertaining function, the facade adapts to the position of the sun by gradually closing the mechanisms. This protects fans from excessive sun penetration.
Asanoha has been a symbol of protection since ancient times in Japan. Representing strength and beauty, the assemblage of triangles constitutes a traditional Japanese pattern. The facade serves as a protector from the sun for fans and as a temporary wall from the outer world. The proposed structure is at the same time load-bearing and formational element both in the exterior of the whole stadium and the separate viewing cell.
The cell visibility analysis was conducted scrupulously with the help of parametric modelling method. It allowed us to optimise the form of the construction in such a way that from all 64,000 viewing seats the stadium event could be well seen.
Active bright frontages along the entrances attract visitors and serve as an instant distraction from the outside. Supporting the idea of safety, the passages provide emergency exits for a quick escape from the stadium. The surrounding territory reflects on Japanese culture and its traditions. Through terracing the land, multiple levels embrace rice fields. We surround visitors with nature, whilst connecting the city and the stadium with the elevated pedestrian lines. The calmness of water and grass counterbalances the aggression and excitement coming from the stadium.
- Date : April 2016
- Client : IASS2016
- Design team : Sergej Pogorelov, Siarhei Kuratsky, Dmitry Kiselev, Anastasiya Neumiarzhytskaya, Andrei Mikhalenko, Anastasiya Tulaeva
- Status : Competitional Entry
- Location : Tokyo, Japan